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Cultists 5e stats

WebThe cultist has advantage on saving throws against being charmed or frightened. Actions Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) … WebJan 22, 2024 · Tiamat Description. Tiamat is an enormous dragon (Gargantuan in the 5e size chart) with five heads, one for each of the primary colors of chromatic dragons. The colors of the five heads, white, blue, green, black, and red, all blend to a dark brown when the necks meet the monstrous draconic body of the dragon queen.

Scorpion Cultist (3pp) – 5th Edition SRD

Web5e SRD:Cultist This material is published under the OGL 1.0a. Cultist Back to Main Page → 5e System Reference Document → Creatures → NPCs Open Game Content ( place … Web5th Edition Statistics Type Aberration General Information Language (s) Deep Speech Star spawn were a variety of creatures created by Elder Evils to act as their agents on the Prime Material plane in the role of heralds, lieutenants, foot … greedy layerwise pre-training https://roderickconrad.com

The Alexandrian » Remixing Avernus – Part 3F-A: Dungeon of the Dead ...

WebCultists swear allegiance to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs. Unlike evil acolytes, cultists often … WebMUD MEPHIT – 5e stats Small elemental ( mephit ), neutral evil Armor Class 11 Hit Points 27 (6d6 + 6) Speed 20 ft., fly 20 ft., swim 20 ft. Proficiency Bonus +2 Proficiency Bonus +3 ( 5th Edition Advanced Mode) Skills Stealth +3 Damage Immunities poison Condition Immunities poisoned Senses darkvision 60 ft., passive Perception 10 WebThe scorpion cultist makes two melee attacks or two ranged attacks. Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft, one target. Hit: 5 (1d6 + 2) slashing damage plus 3 … greedy layer-wise training

Monster Monday - Anchorite of Talos — The Lion

Category:Cult Fanatic D&D 5th Edition on Roll20 Compendium

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Cultists 5e stats

The Alexandrian » Remixing Avernus – Part 3F-A: Dungeon of the Dead ...

WebHit: 3 (1d4 + 1) piercing damage. Assist Demon. The cultist targets a demon it can see within 30 feet of it and chants in Abyssal. The demon then gets advantage on the next attack roll or saving throw it makes before the end … WebSpeed 30 ft. Skills Deception +2, Religion +2 Senses passive Perception 10 Languages any one language (usually Common) Challenge 1/8 (25 XP) Special Traits Dark Devotion: …

Cultists 5e stats

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WebMar 9, 2024 · Flavor Features: Anchorites of Talos are fervent religious cultists who worship Talos, the god of storms. This makes them savage, wild, and somewhat unpredictable, just like the storms their god sends upon the face of the world. Mechanical Features: CR 3, AC 13, HP 58, Nature +1, Stealth +3, Survival +4, Speed 30 ft. WebSpeed 60 ft., fly 200 ft., swim 60 ft. Skills Arcana +18, History +18, Insight +19, Intimidation +17, Investigation +18, Nature +18, Perception +19, Religion +18 Damage Resistances …

Webfathomers. See chapter 7 for the cultists’ statistics. Water Cult Raiders. A group of raiders from the water cult includes 2d6 Crushing Wave reavers, a Crushing Wave priest, and a … WebJan 22, 2024 · Orcus Stats 5e. Now, Orcus is a complex character with lair actions, legendary actions, and a magical wand that has more abilities than a level 3 character. …

WebThe widespread cult of Orcus has a significant following among humanoids, especially orcs, half-orcs, ogres, giants, and humans. They keep his temples hidden, forming secret … WebThe scorpion cultist makes two melee attacks or two ranged attacks. Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft, one target. Hit: 5 (1d6 + 2) slashing damage plus 3 (1d6) poison damage. Sling. Melee Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

WebThe priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared: Cantrips (at will): light, sacred flame, thaumaturgy 1st level (4 slots): cure wounds, guiding bolt, sanctuary 2nd level (3 slots): lesser restoration, spiritual weapon

greedy layer- wise training of deep networksWebEarth cultists' main personality traits were stoicism, endurance, and unyielding resolve. They usually took their time to ponder a situation before beginning any new enterprise, gathering their strength and considering their plans. greedy layerwise trainingWebJun 10, 2024 · Archmages are CR 12 and you can customize their spell list to have any spell you want. CR 2 Berserkers could totally be melee-focused cultists. Cult Fanatic is CR 2 … greedy intentionsWebCultists A cult haven contains 2d4 Vallakian adults (LE male and female cultists) and one cult fanatic (LE male or female) who leads them in prayer or orchestrates ritual sacrifices. These cultists worship devils and consider Lady Fiona Wachter (see area N4) to be their spiritual leader. The Quest Board Compendium - Sources->Divine Contention greedylees bbq.comWebThe cult leader is a 10th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). The cult leader has the following cleric spells prepared: … greedy leetcodeWebApr 26, 2024 · The adventure notes that the cultists will extinguish their torches before passing through Area D18, but it’s probably a stronger choice to go one step further here and give them light sources that reflect the environment: Safety lamps or light spells, for example. PCs, seeing this, could realize the danger of an open flame. flounder adjectiveWebMob of Commoners. Mob Nature. The mob can occupy another creature's space and vice versa, and the mob can move through any opening large enough for a Medium … greedy little bastard breaking benjamin